Searched refs:fboTex (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 1004 deUint32 fboTex = 2; 1005 context.bindTexture(GL_TEXTURE_2D, fboTex); 1008 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0); 1016 context.bindTexture(GL_TEXTURE_2D, fboTex); 1068 deUint32 fboTex = 2; 1069 context.bindTexture(GL_TEXTURE_2D, fboTex); 1072 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0); 1080 context.bindTexture(GL_TEXTURE_2D, fboTex); 1090 context.bindTexture(GL_TEXTURE_2D, fboTex);
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D | es3fFramebufferBlitTests.cpp | 763 deUint32 fboTex = 0; in render() local 776 glGenTextures(1, &fboTex); in render() 778 glBindTexture(GL_TEXTURE_2D, fboTex); in render() 786 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0); in render()
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/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 1585 deUint32 fboTex = 2; in render() local 1586 context.bindTexture(GL_TEXTURE_2D, fboTex); in render() 1589 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0); in render() 1597 context.bindTexture(GL_TEXTURE_2D, fboTex); in render() 1657 deUint32 fboTex = 2; in render() local 1658 context.bindTexture(GL_TEXTURE_2D, fboTex); in render() 1661 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0); in render() 1671 context.bindTexture(GL_TEXTURE_2D, fboTex); in render() 1684 context.bindTexture(GL_TEXTURE_2D, fboTex); in render()
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