Searched refs:fenceFd (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/Common/ |
D | GrallocAndroid.cpp | 90 int32_t fenceFd = -1; in unlock() local 91 int error = m_gralloc1_unlock(m_gralloc1_device, handle, &fenceFd); in unlock() 94 sync_wait(fenceFd, -1); in unlock() 95 close(fenceFd); in unlock()
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/external/swiftshader/src/System/ |
D | GrallocAndroid.cpp | 90 int32_t fenceFd = -1; in unlock() local 91 int error = m_gralloc1_unlock(m_gralloc1_device, handle, &fenceFd); in unlock() 94 sync_wait(fenceFd, -1); in unlock() 95 close(fenceFd); in unlock()
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/external/swiftshader/src/Main/ |
D | FrameBufferAndroid.cpp | 32 inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) in queueBuffer() argument 35 return window->queueBuffer(window, buffer, fenceFd); in queueBuffer() 41 inline int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) in cancelBuffer() argument 44 return window->cancelBuffer(window, buffer, fenceFd); in cancelBuffer()
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/external/swiftshader/src/WSI/ |
D | FrameBufferAndroid.cpp | 32 inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) in queueBuffer() argument 35 return window->queueBuffer(window, buffer, fenceFd); in queueBuffer() 41 inline int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) in cancelBuffer() argument 44 return window->cancelBuffer(window, buffer, fenceFd); in cancelBuffer()
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