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Searched refs:fillMode (Results 1 – 25 of 34) sorted by relevance

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/external/pdfium/xfa/fxgraphics/
Dcxfa_graphics.h57 FX_FillMode fillMode,
80 FX_FillMode fillMode,
84 FX_FillMode fillMode,
87 FX_FillMode fillMode,
Dcxfa_graphics.cpp190 FX_FillMode fillMode, in FillPath() argument
195 RenderDeviceFillPath(path, fillMode, matrix); in FillPath()
246 FX_FillMode fillMode, in RenderDeviceFillPath() argument
255 m_info.fillColor.GetArgb(), 0x0, fillMode); in RenderDeviceFillPath()
258 FillPathWithPattern(path, fillMode, m); in RenderDeviceFillPath()
261 FillPathWithShading(path, fillMode, m); in RenderDeviceFillPath()
269 FX_FillMode fillMode, in FillPathWithPattern() argument
298 m_renderDevice->SetClip_PathFill(path->GetPathData(), &matrix, fillMode); in FillPathWithPattern()
303 FX_FillMode fillMode, in FillPathWithShading() argument
415 m_renderDevice->SetClip_PathFill(path->GetPathData(), &matrix, fillMode); in FillPathWithShading()
/external/skqp/src/gpu/gl/
DGrGLPathRendering.cpp103 GrGLenum fillMode = in onStencilPath() local
108 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onStencilPath()
130 GrGLenum fillMode = in onDrawPath() local
136 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onDrawPath()
141 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask, in onDrawPath()
DGrGLTestInterface.h196 virtual GrGLvoid stencilFillPath(GrGLuint path, GrGLenum fillMode, GrGLuint mask) {} in stencilFillPath() argument
198 …GLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, G… in stencilFillPathInstanced() argument
204 …virtual GrGLvoid stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode, GrGLuint mask, GrGLenu… in stencilThenCoverFillPath() argument
206 …GLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, G… in stencilThenCoverFillPathInstanced() argument
/external/skia/src/gpu/gl/
DGrGLPathRendering.cpp103 GrGLenum fillMode = in onStencilPath() local
108 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onStencilPath()
130 GrGLenum fillMode = in onDrawPath() local
136 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onDrawPath()
141 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask, in onDrawPath()
DGrGLTestInterface.h196 virtual GrGLvoid stencilFillPath(GrGLuint path, GrGLenum fillMode, GrGLuint mask) {} in stencilFillPath() argument
198 …GLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, G… in stencilFillPathInstanced() argument
204 …virtual GrGLvoid stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode, GrGLuint mask, GrGLenu… in stencilThenCoverFillPath() argument
206 …GLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, G… in stencilThenCoverFillPathInstanced() argument
/external/skqp/src/utils/win/
DSkDWriteGeometrySink.cpp48 void STDMETHODCALLTYPE SkDWriteGeometrySink::SetFillMode(D2D1_FILL_MODE fillMode) { in SetFillMode() argument
49 switch (fillMode) { in SetFillMode()
DSkDWriteGeometrySink.h35 void STDMETHODCALLTYPE SetFillMode(D2D1_FILL_MODE fillMode) override;
/external/skia/src/utils/win/
DSkDWriteGeometrySink.cpp48 void STDMETHODCALLTYPE SkDWriteGeometrySink::SetFillMode(D2D1_FILL_MODE fillMode) { in SetFillMode() argument
49 switch (fillMode) { in SetFillMode()
DSkDWriteGeometrySink.h35 void STDMETHODCALLTYPE SetFillMode(D2D1_FILL_MODE fillMode) override;
/external/swiftshader/src/Renderer/
DContext.cpp100 return fillModeAware ? fillMode == FILL_VERTEX : false; in isDrawPoint()
144 return fillModeAware ? fillMode == FILL_WIREFRAME : false; in isDrawLine()
188 return fillModeAware ? fillMode == FILL_SOLID : true; in isDrawTriangle()
191 return fillModeAware ? fillMode == FILL_SOLID : true; in isDrawTriangle()
257 fillMode = FILL_SOLID; in init()
DPixelProcessor.cpp810 void PixelProcessor::setFillMode(FillMode fillMode) in setFillMode() argument
812 context->fillMode = fillMode; in setFillMode()
DContext.hpp431 FillMode fillMode; member in sw::Context
DPixelProcessor.hpp280 void setFillMode(FillMode fillMode);
/external/pdfium/xfa/fwl/theme/
Dcfwl_widgettp.cpp148 int32_t fillMode, in DrawAxialShading() argument
159 pGraphics->FillPath(path, fillMode, pMatrix); in DrawAxialShading()
Dcfwl_widgettp.h75 int32_t fillMode = FXFILL_WINDING,
/external/skqp/include/gpu/gl/
DGrGLFunctions.h206 using GrGLStencilFillPathFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLenum fillMode, GrGLui…
208 …GLenum pathNameType, const GrGLvoid* paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, G…
215 …nCoverFillPathFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLenum fillMode, GrGLuint mask, G…
217 …GLenum pathNameType, const GrGLvoid* paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, G…
/external/skia/include/gpu/gl/
DGrGLFunctions.h205 using GrGLStencilFillPathFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLenum fillMode, GrGLui…
207 …GLenum pathNameType, const GrGLvoid* paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, G…
214 …nCoverFillPathFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint path, GrGLenum fillMode, GrGLuint mask, G…
216 …GLenum pathNameType, const GrGLvoid* paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, G…
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_dx.h1162 uint8 fillMode; member
1189 uint8 fillMode; member
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd_vgpu10.c966 uint8 fillMode, in SVGA3D_vgpu10_DefineRasterizerState() argument
984 SVGA3D_COPY_BASIC_5(rasterizerId, fillMode, in SVGA3D_vgpu10_DefineRasterizerState()
Dsvga_cmd.h566 uint8 fillMode,
/external/mesa3d/include/GLES2/
Dgl2ext.h3023 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
3025 …mPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLe…
3050 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLui…
3052 …mPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLe…
3081 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
3083 …mPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLe…
3108 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask…
3110 …mPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLe…
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dstate.h1045 uint32_t fillMode : 2; member
Dbinner.cpp735 if (rastState.fillMode == SWR_FILLMODE_SOLID && !CT::IsConservativeT::value) in BinTrianglesImpl()
973 if (rastState.fillMode == SWR_FILLMODE_WIREFRAME) in BinTrianglesImpl()
1004 else if (rastState.fillMode == SWR_FILLMODE_POINT) in BinTrianglesImpl()
/external/swiftshader/include/GLES2/
Dgl2ext.h3101 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
3103 …mPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLe…
3128 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLui…
3130 …mPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLe…
3178 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
3180 …mPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLe…
3205 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask…
3207 …mPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLe…

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