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Searched refs:fillWithRandomColorTiles (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemUtils.hpp180 void fillWithRandomColorTiles (const tcu::PixelBufferAccess& dst,
DvktProtectedMemWorkgroupStorageTests.cpp184 fillWithRandomColorTiles(level, fmtInfo.valueMin, fmtInfo.valueMax, getSeedValue(m_params)); in createTestTexture2D()
DvktProtectedMemShaderImageAccessTests.cpp472fillWithRandomColorTiles(level, tcu::Vec4(cMin, 0, 0, 0), tcu::Vec4(cMax, 0, 0, 0), getSeedValue(m… in createTestTexture2D()
475 fillWithRandomColorTiles(level, fmtInfo.valueMin, fmtInfo.valueMax, getSeedValue(m_params)); in createTestTexture2D()
DvktProtectedMemUtils.cpp939 void fillWithRandomColorTiles (const tcu::PixelBufferAccess& dst, const tcu::Vec4& minVal, const tc… in fillWithRandomColorTiles() function
/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp102 static void fillWithRandomColorTiles (const PixelBufferAccess& dst, const Vec4& minVal, const Vec4&… in fillWithRandomColorTiles() function
1707fillWithRandomColorTiles(level, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_testCtx.getC… in createAndUploadTexture()
1834fillWithRandomColorTiles(level, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_testCtx.getC… in createAndUploadTexture()
1975fillWithRandomColorTiles(levelFace, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_testCtx.… in createAndUploadTexture()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp167 static void fillWithRandomColorTiles (const PixelBufferAccess& dst, const Vec4& minVal, const Vec4&… in fillWithRandomColorTiles() function
1724fillWithRandomColorTiles(level, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_context.getT… in createTexture()
1930fillWithRandomColorTiles(level, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_context.getT… in createTexture()
2151fillWithRandomColorTiles(levelFace, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_context.… in createTexture()