Searched refs:fillWithRandomColorTiles (Results 1 – 6 of 6) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
D | vktProtectedMemUtils.hpp | 180 void fillWithRandomColorTiles (const tcu::PixelBufferAccess& dst,
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D | vktProtectedMemWorkgroupStorageTests.cpp | 184 fillWithRandomColorTiles(level, fmtInfo.valueMin, fmtInfo.valueMax, getSeedValue(m_params)); in createTestTexture2D()
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D | vktProtectedMemShaderImageAccessTests.cpp | 472 …fillWithRandomColorTiles(level, tcu::Vec4(cMin, 0, 0, 0), tcu::Vec4(cMax, 0, 0, 0), getSeedValue(m… in createTestTexture2D() 475 fillWithRandomColorTiles(level, fmtInfo.valueMin, fmtInfo.valueMax, getSeedValue(m_params)); in createTestTexture2D()
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D | vktProtectedMemUtils.cpp | 939 void fillWithRandomColorTiles (const tcu::PixelBufferAccess& dst, const tcu::Vec4& minVal, const tc… in fillWithRandomColorTiles() function
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 102 static void fillWithRandomColorTiles (const PixelBufferAccess& dst, const Vec4& minVal, const Vec4&… in fillWithRandomColorTiles() function 1707 …fillWithRandomColorTiles(level, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_testCtx.getC… in createAndUploadTexture() 1834 …fillWithRandomColorTiles(level, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_testCtx.getC… in createAndUploadTexture() 1975 …fillWithRandomColorTiles(levelFace, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_testCtx.… in createAndUploadTexture()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 167 static void fillWithRandomColorTiles (const PixelBufferAccess& dst, const Vec4& minVal, const Vec4&… in fillWithRandomColorTiles() function 1724 …fillWithRandomColorTiles(level, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_context.getT… in createTexture() 1930 …fillWithRandomColorTiles(level, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_context.getT… in createTexture() 2151 …fillWithRandomColorTiles(levelFace, texFmtInfo.valueMin, texFmtInfo.valueMax, (deUint32)m_context.… in createTexture()
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