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Searched refs:found_write (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp1036 bool found_write = false; in IsPointSizeWritten() local
1041 while (!worklist.empty() && !found_write) { in IsPointSizeWritten()
1069 found_write = true; in IsPointSizeWritten()
1079 return found_write; in IsPointSizeWritten()