Searched refs:fpArgs (Results 1 – 2 of 2) sorted by relevance
390 GrFPArgs fpArgs(context, &viewM, skPaint.getFilterQuality(), &colorSpaceInfo); in skpaint_to_grpaint_impl() local396 fpArgs.fInputColorIsOpaque = origColor.isOpaque(); in skpaint_to_grpaint_impl()400 shaderFP = shader->asFragmentProcessor(fpArgs); in skpaint_to_grpaint_impl()494 fpArgs.fInputColorIsOpaque = false; in skpaint_to_grpaint_impl()495 if (auto mfFP = maskFilter->asFragmentProcessor(fpArgs)) { in skpaint_to_grpaint_impl()
383 const GrFPArgs fpArgs(context, &viewM, skPaint.getFilterQuality(), &colorSpaceInfo); in skpaint_to_grpaint_impl() local392 shaderFP = shader->asFragmentProcessor(fpArgs); in skpaint_to_grpaint_impl()485 if (auto mfFP = maskFilter->asFragmentProcessor(fpArgs)) { in skpaint_to_grpaint_impl()