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Searched refs:fpArgs (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DSkGr.cpp390 GrFPArgs fpArgs(context, &viewM, skPaint.getFilterQuality(), &colorSpaceInfo); in skpaint_to_grpaint_impl() local
396 fpArgs.fInputColorIsOpaque = origColor.isOpaque(); in skpaint_to_grpaint_impl()
400 shaderFP = shader->asFragmentProcessor(fpArgs); in skpaint_to_grpaint_impl()
494 fpArgs.fInputColorIsOpaque = false; in skpaint_to_grpaint_impl()
495 if (auto mfFP = maskFilter->asFragmentProcessor(fpArgs)) { in skpaint_to_grpaint_impl()
/external/skqp/src/gpu/
DSkGr.cpp383 const GrFPArgs fpArgs(context, &viewM, skPaint.getFilterQuality(), &colorSpaceInfo); in skpaint_to_grpaint_impl() local
392 shaderFP = shader->asFragmentProcessor(fpArgs); in skpaint_to_grpaint_impl()
485 if (auto mfFP = maskFilter->asFragmentProcessor(fpArgs)) { in skpaint_to_grpaint_impl()