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Searched refs:fragColorEntry (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgShaderGenerator.cpp127 const ValueEntry* fragColorEntry = findByName(state.getVariableManager(), getFragColorName(state)); in genFragmentPassthrough() local
128 TCU_CHECK(fragColorEntry); in genFragmentPassthrough()
130 …Variable* inColorVariable = state.getVariableManager().allocate(fragColorEntry->getVariable()->get… in genFragmentPassthrough()
132 state.getVariableManager().setValue(inColorVariable, fragColorEntry->getValueRange()); in genFragmentPassthrough()
133 createAssignment(shader.getMain().getBody(), fragColorEntry->getVariable(), inColorVariable); in genFragmentPassthrough()