Searched refs:fragColorPrec (Results 1 – 1 of 1) sorted by relevance
2984 …const char* const fragColorPrec = ((m_exitingStages & vk::VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT… in genVertexSource() local2996 buf << "layout(location = 0) out " << fragColorPrec << " vec4 " << nextStageName << "_color;\n" in genVertexSource()