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/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp902 ir_rvalue *fragcolor) in emit_fog_instructions() argument
914 p->emit(assign(fog_result, fragcolor)); in emit_fog_instructions()
916 fragcolor = swizzle_xyz(fog_result); in emit_fog_instructions()
971 p->emit(assign(fog_result, add(temp, mul(fragcolor, f_var)), WRITEMASK_XYZ)); in emit_fog_instructions()