Searched refs:fragcoord_input (Results 1 – 2 of 2) sorted by relevance
352 int fragcoord_input; member899 ctx->fragcoord_input = i; in tgsi_declaration()3200 ctx.fragcoord_input = -1; in r600_shader_from_tgsi()3451 if (ctx.fragcoord_input >= 0) { in r600_shader_from_tgsi()3457 alu.src[0].sel = shader->input[ctx.fragcoord_input].gpr; in r600_shader_from_tgsi()3460 alu.dst.sel = shader->input[ctx.fragcoord_input].gpr; in r600_shader_from_tgsi()3471 alu.src[0].sel = shader->input[ctx.fragcoord_input].gpr; in r600_shader_from_tgsi()3474 alu.dst.sel = shader->input[ctx.fragcoord_input].gpr; in r600_shader_from_tgsi()
173 unsigned fragcoord_input; member