Searched refs:fragmentStage (Results 1 – 2 of 2) sorted by relevance
214 const VkPipelineShaderStageCreateInfo& fragmentStage = pCreateInfo->pStages[1]; in GraphicsPipeline() local215 if((fragmentStage.stage != VK_SHADER_STAGE_FRAGMENT_BIT) || in GraphicsPipeline()216 (fragmentStage.flags != 0) || in GraphicsPipeline()217 !((fragmentStage.pSpecializationInfo == nullptr) || in GraphicsPipeline()218 ((fragmentStage.pSpecializationInfo->mapEntryCount == 0) && in GraphicsPipeline()219 (fragmentStage.pSpecializationInfo->dataSize == 0)))) in GraphicsPipeline()
3643 ShaderStage fragmentStage; in init() local3644 fragmentStage.source = FragmentSource("#version 450\n" in init()3662 fragmentStage.caps.push_back("Shader"); in init()3663 fragmentStage.caps.push_back("DerivativeControl Shader"); in init()3664 fragmentStage.caps.push_back("SampleRateShading"); in init()3665 fragmentStage.caps.push_back("InterpolationFunction"); in init()3709 standardPipeline.push_back(fragmentStage); in init()