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Searched refs:fragmentStage (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Vulkan/
DVkPipeline.cpp214 const VkPipelineShaderStageCreateInfo& fragmentStage = pCreateInfo->pStages[1]; in GraphicsPipeline() local
215 if((fragmentStage.stage != VK_SHADER_STAGE_FRAGMENT_BIT) || in GraphicsPipeline()
216 (fragmentStage.flags != 0) || in GraphicsPipeline()
217 !((fragmentStage.pSpecializationInfo == nullptr) || in GraphicsPipeline()
218 ((fragmentStage.pSpecializationInfo->mapEntryCount == 0) && in GraphicsPipeline()
219 (fragmentStage.pSpecializationInfo->dataSize == 0)))) in GraphicsPipeline()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp3643 ShaderStage fragmentStage; in init() local
3644 fragmentStage.source = FragmentSource("#version 450\n" in init()
3662 fragmentStage.caps.push_back("Shader"); in init()
3663 fragmentStage.caps.push_back("DerivativeControl Shader"); in init()
3664 fragmentStage.caps.push_back("SampleRateShading"); in init()
3665 fragmentStage.caps.push_back("InterpolationFunction"); in init()
3709 standardPipeline.push_back(fragmentStage); in init()