Searched refs:frgInputs (Results 1 – 1 of 1) sorted by relevance
289 vector<VariableDeclaration> frgInputs; member359 ret.frgInputs.push_back( in genVaryingInterface()375 outputs[i].interpolation = varyings.frgInputs[i].interpolation; in varyingCompatVtxOutputs()376 outputs[i].name = varyings.frgInputs[i].name; in varyingCompatVtxOutputs()795 …const VaryingInterpolation fragmentInterpolation = getVaryingInterpolation(varyings.frgInputs[ndx]… in varyingsValid()1199 const string frgSource = genFrgShaderSrc(initFrgSeed, m_varyings.frgInputs, in createPipeline()1261 string newSource = genFrgShaderSrc(pp.frgSeed, m_varyings.frgInputs, in createPipeline()1295 const string frgSrc = genFrgShaderSrc(pp.frgSeed, m_varyings.frgInputs, in createReferenceProgram()