Searched refs:front_ (Results 1 – 5 of 5) sorted by relevance
49 return q.front_; in front()66 : front_(0), in op_queue()74 while (Operation* op = front_) in ~op_queue()84 return front_; in front()90 if (front_) in pop()92 Operation* tmp = front_; in pop()93 front_ = op_queue_access::next(front_); in pop()94 if (front_ == 0) in pop()111 front_ = back_ = h; in push()125 front_ = other_front; in push()[all …]
18 List() : front_(nullptr), back_(nullptr) {} in List()24 DCHECK(front_); in PushBack()34 if (front_) { in PushFront()36 InsertBefore(element, front_); in PushFront()47 if (front_ == element) { in Remove()48 front_ = element->list_node().next(); in Remove()59 T* it = front_; in Contains()67 bool Empty() { return !front_ && !back_; } in Empty()69 T* front() { return front_; } in front()75 DCHECK(!front_); in AddFirstElement()[all …]
58 front_ = NewChunk(static_cast<uint32_t>(start_mode)); in zone_()59 back_ = front_; in zone_()140 Chunk* front_ = nullptr; variable218 if (!backwards) return ZoneChunkListIterator(list->front_, 0); in Begin()280 return front_->items()[0]; in front()297 front_ = NewChunk(static_cast<uint32_t>(StartMode::kSmall)); in push_back()298 back_ = front_; in push_back()329 chunk->next_ = front_; in push_front()330 if (front_) { in push_front()331 front_->previous_ = chunk; in push_front()[all …]
41 RunQueue() : front_(0), back_(0) { in RunQueue()55 unsigned front = front_.load(std::memory_order_relaxed); in PushFront()61 front_.store(front + 1 + (kSize << 1), std::memory_order_relaxed); in PushFront()70 unsigned front = front_.load(std::memory_order_relaxed); in PopFront()79 front_.store(front, std::memory_order_relaxed); in PopFront()160 unsigned front = front_.load(std::memory_order_acquire); in Size()162 unsigned front1 = front_.load(std::memory_order_relaxed); in Size()200 std::atomic<unsigned> front_; variable
29686 StencilOpState front_ = StencilOpState(), in PipelineDepthStencilStateCreateInfo()29696 , front( front_ ) in PipelineDepthStencilStateCreateInfo()29755 PipelineDepthStencilStateCreateInfo & setFront( StencilOpState front_ ) in setFront()29757 front = front_; in setFront()