Searched refs:fs_b (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_clear.c | 44 nir_builder fs_b; in build_color_shaders() local 47 nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL); in build_color_shaders() 50 fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "meta_clear_color_fs"); in build_color_shaders() 60 …nir_intrinsic_instr *in_color_load = nir_intrinsic_instr_create(fs_b.shader, nir_intrinsic_load_pu… in build_color_shaders() 63 in_color_load->src[0] = nir_src_for_ssa(nir_imm_int(&fs_b, 0)); in build_color_shaders() 66 nir_builder_instr_insert(&fs_b, &in_color_load->instr); in build_color_shaders() 69 nir_variable_create(fs_b.shader, nir_var_shader_out, color_type, in build_color_shaders() 73 nir_store_var(&fs_b, fs_out_color, &in_color_load->dest.ssa, 0xf); in build_color_shaders() 91 *out_fs = fs_b.shader; in build_color_shaders() 406 nir_builder vs_b, fs_b; in build_depthstencil_shader() local [all …]
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D | radv_pipeline.c | 1901 nir_builder fs_b; in radv_create_shaders() local 1902 nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL); in radv_create_shaders() 1903 fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs"); in radv_create_shaders() 1904 fs_m.nir = fs_b.shader; in radv_create_shaders()
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