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Searched refs:fs_deint_bottom (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_deint_filter.c342 filter->fs_deint_bottom = create_deint_frag_shader(filter, 1, &sizes, spatial_filter); in vl_deint_filter_init()
343 if (!filter->fs_deint_bottom) in vl_deint_filter_init()
405 filter->pipe->delete_fs_state(filter->pipe, filter->fs_deint_bottom); in vl_deint_filter_cleanup()
514 … filter->pipe->bind_fs_state(filter->pipe, field ? filter->fs_deint_top : filter->fs_deint_bottom); in vl_deint_filter_render()
Dvl_deint_filter.h46 void *fs_deint_top, *fs_deint_bottom; member