Searched refs:fs_deint_top (Results 1 – 2 of 2) sorted by relevance
338 filter->fs_deint_top = create_deint_frag_shader(filter, 0, &sizes, spatial_filter); in vl_deint_filter_init()339 if (!filter->fs_deint_top) in vl_deint_filter_init()349 pipe->delete_fs_state(pipe, filter->fs_deint_top); in vl_deint_filter_init()404 filter->pipe->delete_fs_state(filter->pipe, filter->fs_deint_top); in vl_deint_filter_cleanup()514 … filter->pipe->bind_fs_state(filter->pipe, field ? filter->fs_deint_top : filter->fs_deint_bottom); in vl_deint_filter_render()
46 void *fs_deint_top, *fs_deint_bottom; member