Searched refs:fs_depth_preview_id (Results 1 – 2 of 2) sorted by relevance
266 , fs_depth_preview_id(0) in MultisampleTextureFunctionalTestsBlittingMultisampledDepthAttachmentTest()326 if (fs_depth_preview_id != 0) in deinit()328 gl.deleteShader(fs_depth_preview_id); in deinit()330 fs_depth_preview_id = 0; in deinit()374 fs_depth_preview_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate()457 gl.shaderSource(fs_depth_preview_id, 1 /* count */, &fs_depth_preview_body, NULL); in iterate()461 const glw::GLuint shader_ids[] = { fs_id, fs_depth_preview_id, vs_id }; in iterate()484 gl.attachShader(po_depth_preview_id, fs_depth_preview_id); in iterate()
75 glw::GLuint fs_depth_preview_id; member in glcts::MultisampleTextureFunctionalTestsBlittingMultisampledDepthAttachmentTest