Searched refs:fullimm (Results 1 – 4 of 4) sorted by relevance
190 struct tgsi_full_immediate *fullimm in tgsi_transform_shader() local194 ctx->transform_immediate(ctx, fullimm); in tgsi_transform_shader()196 ctx->emit_immediate(ctx, fullimm); in tgsi_transform_shader()
569 struct tgsi_full_immediate fullimm; in tgsi_default_full_immediate() local571 fullimm.Immediate = tgsi_default_immediate(); in tgsi_default_full_immediate()572 fullimm.u[0].Float = 0.0f; in tgsi_default_full_immediate()573 fullimm.u[1].Float = 0.0f; in tgsi_default_full_immediate()574 fullimm.u[2].Float = 0.0f; in tgsi_default_full_immediate()575 fullimm.u[3].Float = 0.0f; in tgsi_default_full_immediate()577 return fullimm; in tgsi_default_full_immediate()
209 struct tgsi_full_immediate *fullimm in tgsi_transform_shader() local213 ctx->transform_immediate(ctx, fullimm); in tgsi_transform_shader()215 ctx->emit_immediate(ctx, fullimm); in tgsi_transform_shader()
580 struct tgsi_full_immediate fullimm; in tgsi_default_full_immediate() local582 fullimm.Immediate = tgsi_default_immediate(); in tgsi_default_full_immediate()583 fullimm.u[0].Float = 0.0f; in tgsi_default_full_immediate()584 fullimm.u[1].Float = 0.0f; in tgsi_default_full_immediate()585 fullimm.u[2].Float = 0.0f; in tgsi_default_full_immediate()586 fullimm.u[3].Float = 0.0f; in tgsi_default_full_immediate()588 return fullimm; in tgsi_default_full_immediate()