Searched refs:function_object (Results 1 – 3 of 3) sorted by relevance
/external/v8/src/runtime/ |
D | runtime-test.cc | 141 CONVERT_ARG_HANDLE_CHECKED(Object, function_object, 0); in RUNTIME_FUNCTION() 142 if (!function_object->IsJSFunction()) { in RUNTIME_FUNCTION() 145 Handle<JSFunction> function = Handle<JSFunction>::cast(function_object); in RUNTIME_FUNCTION() 204 CONVERT_ARG_HANDLE_CHECKED(Object, function_object, 0); in RUNTIME_FUNCTION() 205 if (!function_object->IsJSFunction()) { in RUNTIME_FUNCTION() 208 Handle<JSFunction> function = Handle<JSFunction>::cast(function_object); in RUNTIME_FUNCTION() 307 CONVERT_ARG_HANDLE_CHECKED(Object, function_object, 0); in RUNTIME_FUNCTION() 308 if (!function_object->IsJSFunction()) { in RUNTIME_FUNCTION() 311 Handle<JSFunction> function = Handle<JSFunction>::cast(function_object); in RUNTIME_FUNCTION() 333 CONVERT_ARG_HANDLE_CHECKED(Object, function_object, 0); in RUNTIME_FUNCTION() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGPUShaderFP64Tests.cpp | 12927 const functionObject& function_object) const; 12930 const functionObject& function_object) const; 12933 const functionObject& function_object) const; 12936 const functionObject& function_object) const; 12945 …void prepareArgument(const functionObject& function_object, glw::GLuint vertex, glw::GLubyte* buff… 12947 …void prepareComponents(const functionObject& function_object, glw::GLuint vertex, glw::GLuint argu… 12950 void prepareProgram(const functionObject& function_object, Utils::programInfo& program_info); 12952 void prepareTestData(const functionObject& function_object); 12953 void prepareVertexShaderCode(const functionObject& function_object); 12957 void testBegin(const functionObject& function_object, glw::GLuint program_id, glw::GLuint vertex); [all …]
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/external/v8/src/ |
D | bootstrapper.cc | 5243 Handle<Object> function_object = in InstallBuiltinFunctionId() local 5245 Handle<JSFunction> function = Handle<JSFunction>::cast(function_object); in InstallBuiltinFunctionId()
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