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Searched refs:function_object (Results 1 – 3 of 3) sorted by relevance

/external/v8/src/runtime/
Druntime-test.cc141 CONVERT_ARG_HANDLE_CHECKED(Object, function_object, 0); in RUNTIME_FUNCTION()
142 if (!function_object->IsJSFunction()) { in RUNTIME_FUNCTION()
145 Handle<JSFunction> function = Handle<JSFunction>::cast(function_object); in RUNTIME_FUNCTION()
204 CONVERT_ARG_HANDLE_CHECKED(Object, function_object, 0); in RUNTIME_FUNCTION()
205 if (!function_object->IsJSFunction()) { in RUNTIME_FUNCTION()
208 Handle<JSFunction> function = Handle<JSFunction>::cast(function_object); in RUNTIME_FUNCTION()
307 CONVERT_ARG_HANDLE_CHECKED(Object, function_object, 0); in RUNTIME_FUNCTION()
308 if (!function_object->IsJSFunction()) { in RUNTIME_FUNCTION()
311 Handle<JSFunction> function = Handle<JSFunction>::cast(function_object); in RUNTIME_FUNCTION()
333 CONVERT_ARG_HANDLE_CHECKED(Object, function_object, 0); in RUNTIME_FUNCTION()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.cpp12927 const functionObject& function_object) const;
12930 const functionObject& function_object) const;
12933 const functionObject& function_object) const;
12936 const functionObject& function_object) const;
12945 …void prepareArgument(const functionObject& function_object, glw::GLuint vertex, glw::GLubyte* buff…
12947 …void prepareComponents(const functionObject& function_object, glw::GLuint vertex, glw::GLuint argu…
12950 void prepareProgram(const functionObject& function_object, Utils::programInfo& program_info);
12952 void prepareTestData(const functionObject& function_object);
12953 void prepareVertexShaderCode(const functionObject& function_object);
12957 void testBegin(const functionObject& function_object, glw::GLuint program_id, glw::GLuint vertex);
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/external/v8/src/
Dbootstrapper.cc5243 Handle<Object> function_object = in InstallBuiltinFunctionId() local
5245 Handle<JSFunction> function = Handle<JSFunction>::cast(function_object); in InstallBuiltinFunctionId()