Searched refs:gBleedRec (Results 1 – 2 of 2) sorted by relevance
178 } gBleedRec[] = { variable204 return SkString(gBleedRec[fBT].fName); in onShortName()310 SkAssertResult(gBleedRec[fBT].fPixelMaker(&fSmallTestPixels, kSmallSize, kSmallSize)); in onOnceBeforeDraw()311 SkAssertResult(gBleedRec[fBT].fPixelMaker(&fBigTestPixels, 2 * kMaxTileSize, in onOnceBeforeDraw()316 fShader = gBleedRec[fBT].fShaderMaker(); in onDraw()