Searched refs:g_ShaderReadOffsetsXStr (Results 1 – 1 of 1) sorted by relevance
66 static const char* const g_ShaderReadOffsetsXStr = "int[]( 1, 4, 7, 10 )"; variable288 << " int xOffsets[] = " << g_ShaderReadOffsetsXStr << ";\n" in initPrograms()