Searched refs:g_ShaderReadOffsetsZStr (Results 1 – 1 of 1) sorted by relevance
68 static const char* const g_ShaderReadOffsetsZStr = "int[]( 3, 6, 9, 12 )"; variable290 << " int zOffsets[] = " << g_ShaderReadOffsetsZStr << ";\n" in initPrograms()