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Searched refs:generateGrid (Results 1 – 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DTiledVertexGrid.java59 private Grid generateGrid(int width, int height, int startTileX, int startTileY) { in generateGrid() method in TiledVertexGrid
145 Grid grid = generateGrid((int)mWorldPixelWidth, (int)mWorldPixelHeight, 0, 0); in draw()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawShaderViewportIndexTests.cpp429 std::vector<UVec4> generateGrid (const int numCells, const UVec2& renderSize) in generateGrid() function
813 const std::vector<UVec4> cells = generateGrid(numViewports, renderSize); in testVertexShader()
870 const std::vector<UVec4> cells = generateGrid(numViewports, renderSize); in testTessellationShader()
DvktDrawShaderLayerTests.cpp653 std::vector<UVec4> generateGrid (const int numCells, const UVec2& renderSize) in generateGrid() function
913 const std::vector<UVec4> grid = generateGrid(numLayers, renderSize); in testVertexShader()
975 const std::vector<UVec4> grid = generateGrid(numLayers, renderSize); in testTessellationShader()
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesBufferTests.cpp1112 void generateGrid (void* pRawData, const float step, const float ox, const float oy, const deUint32… in generateGrid() function
1311 generateGrid(pData, step, -1.0f, -1.0f, GRID_SIZE, GRID_SIZE/2); in initializeBuffers()
1312 generateGrid(pData + m_perDrawBufferOffset, step, -1.0f, 0.0f, GRID_SIZE, GRID_SIZE/2); in initializeBuffers()
1362 generateGrid(m_vertexBufferAlloc->getHostPtr(), step, -1.0f, -1.0f, GRID_SIZE, GRID_SIZE); in initializeBuffers()
1425 generateGrid(m_vertexBufferAlloc->getHostPtr(), 2.0f, -1.0f, -1.0f, 1, 1); in initializeBuffers()