/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 110 dst->getActiveUniformBlockiv = src.getActiveUniformBlockiv;
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 98 gl->getActiveUniformBlockiv = &glGetActiveUniformBlockiv;
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D | glwInitES31Direct.inl | 110 gl->getActiveUniformBlockiv = &glGetActiveUniformBlockiv;
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D | glwInitES32Direct.inl | 126 gl->getActiveUniformBlockiv = &glGetActiveUniformBlockiv;
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D | glwInitES30.inl | 98 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniform…
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D | glwInitGL31.inl | 103 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniform…
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D | glwInitGL32.inl | 110 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniform…
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D | glwInitES31.inl | 110 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniform…
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D | glwFunctions.inl | 250 glGetActiveUniformBlockivFunc getActiveUniformBlockiv; variable
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D | glwInitES32.inl | 126 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniform…
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D | glwInitGL33.inl | 114 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniform…
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D | glwInitGL40.inl | 130 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniform…
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D | glwInitGL42.inl | 146 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUni…
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D | glwInitGL41.inl | 139 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniform…
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D | glwInitGL43.inl | 156 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUni…
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D | glwInitGL44.inl | 165 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUni…
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D | glwInitGL45.inl | 195 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUni…
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D | glwInitGL46.inl | 195 gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUni…
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/external/deqp/external/openglcts/modules/common/ |
D | glcUniformBlockCase.cpp | 1126 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_DATA_SIZE, &size); in getGLUniformLayout() 1127 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_NAME_LENGTH, &nameLen); in getGLUniformLayout() 1128 …gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &numBloc… in getGLUniformLayout() 1141 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, in getGLUniformLayout()
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/external/deqp/modules/glshared/ |
D | glsUniformBlockCase.cpp | 1186 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_DATA_SIZE, &size); in getGLUniformLayout() 1187 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_NAME_LENGTH, &nameLen); in getGLUniformLayout() 1188 …gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &numBloc… in getGLUniformLayout() 1201 …gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, &… in getGLUniformLayout()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 146 void getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const;
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D | libGLESv3.cpp | 2628 programObject->getActiveUniformBlockiv(uniformBlockIndex, pname, params); in GetActiveUniformBlockiv()
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D | Program.cpp | 416 void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const in getActiveUniformBlockiv() function in es2::Program
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 250 gl->getActiveUniformBlockiv = glGetActiveUniformBlockiv;
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShadingLanguage420PackTests.cpp | 8869 …gl.getActiveUniformBlockiv(program.m_program_object_id, uniform_index, GL_UNIFORM_BLOCK_BINDING, &… in checkBinding() 8906 gl.getActiveUniformBlockiv(program.m_program_object_id, index, GL_UNIFORM_BLOCK_BINDING, &binding); in checkResults() 9361 gl.getActiveUniformBlockiv(program.m_program_object_id, index, GL_UNIFORM_BLOCK_BINDING, &binding); in prepareUniforms()
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