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Searched refs:getClosestUmbraIndex (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/utils/
DSkShadowTessellator.cpp61 int getClosestUmbraIndex(const SkPoint& point, const SkTDArray<SkPoint>& umbraPolygon);
500 umbraPoint = umbraPolygon[this->getClosestUmbraIndex(pathPoint, umbraPolygon)]; in addInnerPoint()
523 int SkBaseShadowTessellator::getClosestUmbraIndex(const SkPoint& p, in getClosestUmbraIndex() function in SkBaseShadowTessellator
/external/skia/src/utils/
DSkShadowTessellator.cpp61 int getClosestUmbraIndex(const SkPoint& point, const SkTDArray<SkPoint>& umbraPolygon);
500 umbraPoint = umbraPolygon[this->getClosestUmbraIndex(pathPoint, umbraPolygon)]; in addInnerPoint()
523 int SkBaseShadowTessellator::getClosestUmbraIndex(const SkPoint& p, in getClosestUmbraIndex() function in SkBaseShadowTessellator