Searched refs:getDepthStencilBuffer (Results 1 – 1 of 1) sorted by relevance
146 deUint32 getDepthStencilBuffer (void) const { return m_depthStencilBuffer; } in getDepthStencilBuffer() function in deqp::gles3::Functional::Framebuffer901 …t.framebufferTexture2D(GL_FRAMEBUFFER, point, GL_TEXTURE_2D, fboA.getDepthStencilBuffer(), 0); bre… in render()902 …amebufferRenderbuffer(GL_FRAMEBUFFER, point, GL_RENDERBUFFER, fboA.getDepthStencilBuffer()); break; in render()1192 context.bindTexture(GL_TEXTURE_2D, fbo.getDepthStencilBuffer()); in render()1197 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthStencilBuffer()); in render()1341 : fbo.getDepthStencilBuffer(); in render()1381 : fbo.getDepthStencilBuffer(); in render()