Searched refs:getGLTextureTarget (Results 1 – 3 of 3) sorted by relevance
263 static inline deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() function698 const deUint32 textureTarget = getGLTextureTarget(imageType); in setTextureStorage()770 const deUint32 textureTarget = getGLTextureTarget(src.getImageType()); in uploadTexture()838 const deUint32 textureTargetGL = getGLTextureTarget(textureType); in readIntegerTextureViaFBOAndVerify()936 const deUint32 textureTargetGL = getGLTextureTarget(textureType); in readFloatOrNormTextureWithLookupsAndVerify()1137 const deUint32 textureTargetGL = getGLTextureTarget(m_textureType); in iterate()1357 const deUint32 textureTargetGL = getGLTextureTarget(m_textureType); in iterate()1932 const deUint32 textureTargetGL = getGLTextureTarget(m_imageType); in iterate()2333 const deUint32 textureTargetGL = getGLTextureTarget(m_imageType); in iterate()2553 const deUint32 textureTargetGL = getGLTextureTarget(m_imageType); in iterate()[all …]
258 static deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() function280 const deUint32 texTarget = getGLTextureTarget(texType); in setupTexture()
977 glw::GLenum getGLTextureTarget (void) const;1122 const glw::GLenum textureTarget = getGLTextureTarget (); in testTextureSize()1320 glw::GLenum TextureSizeCase::getGLTextureTarget() const in getGLTextureTarget() function in deqp::gles3::Functional::TextureSizeCase