Searched refs:getImagesCount (Results 1 – 1 of 1) sorted by relevance
492 deUint32 getImagesCount (void) { return static_cast<deUint32>(images.size()); } in getImagesCount() function694 for (deUint32 imageNdx = 0u; imageNdx < imageData.getImagesCount(); ++imageNdx) in copyDataToImage()808 for (deUint32 imageNdx = 0u; imageNdx < imageData[1].getImagesCount(); ++imageNdx) in executeShader()1418 for (deUint32 imageNdx = 0u; imageNdx < imageData[1].getImagesCount(); ++imageNdx) in executeShader()1425 preShaderImageBarriers[imageNdx + imageData[1].getImagesCount()] = makeImageMemoryBarrier( in executeShader()