Searched refs:getLevelsVector (Results 1 – 1 of 1) sorted by relevance
544 std::vector<tcu::PixelBufferAccess> getLevelsVector (const TcuTextureType& texture) in getLevelsVector() function849 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1D()857 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture)); in TestTexture1D()911 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1DArray()988 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2D()996 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2D()1005 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture)); in TestTexture2D()1059 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2DArray()1136 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture3D()1144 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture)); in TestTexture3D()[all …]