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Searched refs:getMaxAnisotropy (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DSampler.h67 GLfloat getMaxAnisotropy() const { return mMaxAnisotropy; } in getMaxAnisotropy() function
DTexture.h130 GLfloat getMaxAnisotropy() const { return mMaxAnisotropy; } in getMaxAnisotropy() function
DContext.cpp1776 case GL_TEXTURE_MAX_ANISOTROPY_EXT: return static_cast<GLint>(samplerObject->getMaxAnisotropy()); in getSamplerParameteri()
1799 case GL_TEXTURE_MAX_ANISOTROPY_EXT: return samplerObject->getMaxAnisotropy(); in getSamplerParameterf()
3113 maxAnisotropy = samplerObject->getMaxAnisotropy(); in applyTextures()
3126 maxAnisotropy = texture->getMaxAnisotropy(); in applyTextures()
DlibGLESv2.cpp3331 *params = texture->getMaxAnisotropy(); in GetTexParameterfv()
3418 *params = (GLint)texture->getMaxAnisotropy(); in GetTexParameteriv()
/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.h70 GLfloat getMaxAnisotropy() const;
DTexture.cpp188 GLfloat Texture::getMaxAnisotropy() const in getMaxAnisotropy() function in es1::Texture
DlibGLES_CM.cpp2334 *params = texture->getMaxAnisotropy(); in GetTexParameterfv()
2385 *params = (GLint)texture->getMaxAnisotropy(); in GetTexParameteriv()
DContext.cpp2100 GLfloat maxAnisotropy = texture->getMaxAnisotropy(); in applyTextures()