Searched refs:getNumberOfChannels (Results 1 – 2 of 2) sorted by relevance
126 uint32_t getNumberOfChannels(VkFormat format) in getNumberOfChannels() function244 input.count = getNumberOfChannels(vertexAttributeDescriptions->format); in GraphicsPipeline()
98 static glw::GLuint getNumberOfChannels(glw::GLenum internal_format);458 const GLuint left_n_channels = getNumberOfChannels(left_internal_format); in comparePixels()459 const GLuint right_n_channels = getNumberOfChannels(right_internal_format); in comparePixels()720 GLuint Utils::getNumberOfChannels(GLenum internal_format) in getNumberOfChannels() function in gl4cts::CopyImage::Utils