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Searched refs:getNumberOfChannels (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Vulkan/
DVkPipeline.cpp126 uint32_t getNumberOfChannels(VkFormat format) in getNumberOfChannels() function
244 input.count = getNumberOfChannels(vertexAttributeDescriptions->format); in GraphicsPipeline()
/external/deqp/external/openglcts/modules/gl/
Dgl4cCopyImageTests.cpp98 static glw::GLuint getNumberOfChannels(glw::GLenum internal_format);
458 const GLuint left_n_channels = getNumberOfChannels(left_internal_format); in comparePixels()
459 const GLuint right_n_channels = getNumberOfChannels(right_internal_format); in comparePixels()
720 GLuint Utils::getNumberOfChannels(GLenum internal_format) in getNumberOfChannels() function in gl4cts::CopyImage::Utils