Searched refs:getPitch (Results 1 – 10 of 10) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 263 …urn ConstPixelBufferAccess(access.getFormat(), tcu::IVec3(width, height, depth), access.getPitch(), in getSubregion() 289 return PixelBufferAccess(access.getFormat(), tcu::IVec3(width, height, depth), access.getPitch(), in getSubregion() 1302 baseAccess.getPitch(), in toSamplerAccess() 1310 baseAccess.getPitch(), in toSamplerAccess() 1328 baseAccess.getPitch(), in toSamplerAccess() 1336 baseAccess.getPitch(), in toSamplerAccess() 1354 baseAccess.getPitch(), in toSamplerAccess() 1362 baseAccess.getPitch(), in toSamplerAccess() 1380 baseAccess.getPitch(), in toSamplerAccess() 1388 baseAccess.getPitch(), in toSamplerAccess()
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D | tcuTexture.hpp | 354 const IVec3& getPitch (void) const { return m_pitch; } in getPitch() function in tcu::ConstPixelBufferAccess
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/external/swiftshader/src/OpenGL/common/ |
D | Image.hpp | 190 unsigned int getPitch() const in getPitch() function in egl::Image
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D | Image.cpp | 1377 rect.destPitch = getPitch(); in loadImageData() 1762 GLbyte *dest = (GLbyte*)buffer + y * getPitch() + z * getSlice(); in loadCompressedData()
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/external/sonic/ |
D | Sonic.java | 110 public float getPitch() in getPitch() method in Sonic
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 1221 fullAccess.getPitch(),
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 391 …xtureFormat::R, TextureFormat::UNSIGNED_INT8), access.getSize(), access.getPitch(), access.getData… in stencilToRedAccess()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageUtil.cpp | 780 …ess destAccess (srcAccess.getFormat(), srcAccess.getSize(), srcAccess.getPitch(), destPtr + leve… in write()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 2452 int inputPitch = (int)renderTarget->getPitch(); in readPixels()
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/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingShaderAccessTests.cpp | 319 …cess dstAccess (srcAccess.getFormat(), srcAccess.getSize(), srcAccess.getPitch(), (deUint8*)dst … in writeTextureLevelPyramidData()
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