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Searched refs:getPressureForSubunit (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/tools/llvm-exegesis/lib/
DAnalysis.cpp678 const auto getPressureForSubunit = [&DensePressure, in distributePressure() local
684 getPressureForSubunit(NumMinimalSU) == getPressureForSubunit(0)) { in distributePressure()
691 getPressureForSubunit(I) += RemainingPressure / NumMinimalSU; in distributePressure()
696 const float MinimalPressure = getPressureForSubunit(NumMinimalSU - 1); in distributePressure()
697 const float SecondToMinimalPressure = getPressureForSubunit(NumMinimalSU); in distributePressure()
703 getPressureForSubunit(I) += RemainingPressure / NumMinimalSU; in distributePressure()
709 getPressureForSubunit(I) = SecondToMinimalPressure; in distributePressure()
713 getPressureForSubunit(NumMinimalSU) == SecondToMinimalPressure) { in distributePressure()