Searched refs:getShaderPrecisionFormat (Results 1 – 24 of 24) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 74 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
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D | glwInitES30Direct.inl | 124 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
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D | glwInitES20.inl | 74 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecis…
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D | glwInitES31Direct.inl | 146 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
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D | glwInitES32Direct.inl | 169 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
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D | glwInitES30.inl | 124 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecis…
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D | glwInitES31.inl | 146 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecis…
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D | glwFunctions.inl | 350 glGetShaderPrecisionFormatFunc getShaderPrecisionFormat; variable
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D | glwInitES32.inl | 169 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecis…
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D | glwInitGL42.inl | 190 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPr…
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D | glwInitGL41.inl | 182 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecis…
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D | glwInitGL43.inl | 212 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPr…
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D | glwInitGL44.inl | 221 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPr…
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D | glwInitGL45.inl | 265 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPr…
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D | glwInitGL46.inl | 265 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPr…
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D | glwImpl.inl | 2764 gl->getShaderPrecisionFormat(shadertype, precisiontype, range, precision);
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 146 dst->getShaderPrecisionFormat = src.getShaderPrecisionFormat;
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D | gluCallLogWrapper.inl | 2552 m_gl.getShaderPrecisionFormat(shadertype, precisiontype, range, precision);
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/external/skia/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 104 …ons.fGetShaderPrecisionFormat = bind_to_member(this, &GrGLTestInterface::getShaderPrecisionFormat); in GrGLTestInterface()
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D | GrGLTestInterface.h | 105 …virtual GrGLvoid getShaderPrecisionFormat(GrGLenum shadertype, GrGLenum precisiontype, GrGLint *ra… in getShaderPrecisionFormat() function
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/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 104 …ons.fGetShaderPrecisionFormat = bind_to_member(this, &GrGLTestInterface::getShaderPrecisionFormat); in GrGLTestInterface()
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D | GrGLTestInterface.h | 105 …virtual GrGLvoid getShaderPrecisionFormat(GrGLenum shadertype, GrGLenum precisiontype, GrGLint *ra… in getShaderPrecisionFormat() function
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 350 gl->getShaderPrecisionFormat = glGetShaderPrecisionFormat;
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderOperatorTests.cpp | 348 gl.getShaderPrecisionFormat(shaderTypeGL, intPrecisionGL, &range[0], &precision); in getGLSLUintMaxAsFloat()
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