/external/deqp/external/openglcts/modules/gl/ |
D | gl3cGLSLnoperspectiveTests.cpp | 512 gl.getTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, &noperspective_data[0]); in iterate() 527 gl.getTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, &fbo_data[0]); in iterate()
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D | gl4cTextureBarrierTests.cpp | 383 gl.getTexImage(GL_TEXTURE_2D, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, m_actual); in verifyTextureData()
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D | gl3cGPUShader5Tests.cpp | 499 gl.getTexImage(GL_TEXTURE_2D, 0 /* level */, GL_RGBA, GL_UNSIGNED_BYTE, result_image); in verifyImage()
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D | gl4cTextureFilterMinmaxTests.cpp | 479 gl.getTexImage(GL_TEXTURE_2D, 0, format, type, &data[0]); in getDataFromTexture()
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D | gl4cStencilTexturingTests.cpp | 1130 gl.getTexImage(GL_TEXTURE_2D, 0 /* level */, format, type, &dst_texture_data[0]); in verifyTexture()
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D | gl4cShadingLanguage420PackTests.cpp | 18702 gl.getTexImage(target, 0 /* level */, format, type, out_data); in get() 18725 gl.getTexImage(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0 /* level */, format, type, in get() 18727 gl.getTexImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0 /* level */, format, type, in get() 18729 gl.getTexImage(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0 /* level */, format, type, in get() 18731 gl.getTexImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0 /* level */, format, type, in get() 18733 gl.getTexImage(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0 /* level */, format, type, in get() 18735 gl.getTexImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0 /* level */, format, type, in get()
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D | gl4cCopyImageTests.cpp | 3073 gl.getTexImage(desc.m_target, level, desc.m_format, desc.m_type, out_pixels); in getPixels() 3871 gl.getTexImage(tgt_get, 0 /* level */, test_case.m_format, test_case.m_type, out_pixels); in getPixels() 5803 gl.getTexImage(GL_TEXTURE_2D, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, &data_buf[0]); in iterate()
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D | gl4cGlSpirvTests.cpp | 3063 gl.getTexImage(GL_TEXTURE_2D, 0, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, (GLvoid*)pixels.data()); in validComputeFunc() 3302 gl.getTexImage(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid*)pixels.data()); in validTesselationGeometryFunc()
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D | gl4cTextureViewTests.cpp | 4664 gl.getTexImage(GL_TEXTURE_2D, 0 /* level */, GL_RGBA, GL_UNSIGNED_BYTE, m_result_data); in executeTest() 7578 gl.getTexImage(GL_TEXTURE_2D, 0, /* level */ in verifyResultData() 8422 gl.getTexImage(GL_TEXTURE_2D, read_lod, GL_RGBA, GL_UNSIGNED_BYTE, data_ptr); in checkProgramWriteCoherency()
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D | gl4cEnhancedLayoutsTests.cpp | 3327 gl.getTexImage(target, 0 /* level */, format, type, out_data); in Get() 3350 gl.getTexImage(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0 /* level */, format, type, in Get() 3352 gl.getTexImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0 /* level */, format, type, in Get() 3354 gl.getTexImage(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0 /* level */, format, type, in Get() 3356 gl.getTexImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0 /* level */, format, type, in Get() 3358 gl.getTexImage(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0 /* level */, format, type, in Get() 3360 gl.getTexImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0 /* level */, format, type, in Get()
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/external/deqp/external/openglcts/modules/common/ |
D | glcPackedDepthStencilTests.cpp | 1429 gl.getTexImage(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, &data[0]); in checkErrors() 1435 gl.getTexImage(GL_TEXTURE_2D, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, &data[0]); in checkErrors() 1656 gl.getTexImage(GL_TEXTURE_2D, 0, GL_DEPTH_STENCIL, m_typeFormat.type, &data[0]); in iterate() 1746 gl.getTexImage(GL_TEXTURE_2D, 0, GL_DEPTH_STENCIL, m_typeFormat.type, &data[0]); in iterate()
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D | glcPackedPixelsTests.cpp | 835 bool getTexImage(); 2211 …gl.getTexImage(m_textureTarget, 0, outputFormat.format, outputType.type, m_usePBO ? 0 : &m_outputB… in readOutputData() 3431 bool RectangleTest::getTexImage() in getTexImage() function in glcts::RectangleTest 3570 result &= getTexImage(); in testAllFormatsAndTypes()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL31.inl | 132 gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage");
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D | glwInitGL30.inl | 125 gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage");
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D | glwInitGL32.inl | 144 gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage");
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D | glwFunctions.inl | 358 glGetTexImageFunc getTexImage; variable
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D | glwInitGL33.inl | 155 gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage");
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D | glwInitGL40.inl | 175 gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage");
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D | glwInitGL42.inl | 198 gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage");
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D | glwInitGL41.inl | 190 gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage");
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D | glwInitGL43.inl | 220 gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage");
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D | glwInitGL44.inl | 229 gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage");
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D | glwInitGL45.inl | 273 gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage");
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D | glwInitGL46.inl | 273 gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage");
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 358 gl->getTexImage = glGetTexImage;
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