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Searched refs:getVectorsFromComps (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp61 static int getVectorsFromComps (const glw::Functions& gl, deUint32 pname) in getVectorsFromComps() function
71 static int getVectorsFromComps (const glw::Functions& gl) in getVectorsFromComps() function
73 return getVectorsFromComps(gl, Pname); in getVectorsFromComps()
310 { "gl_MaxVertexOutputVectors", getVectorsFromComps<GL_MAX_VERTEX_OUTPUT_COMPONENTS> }, in init()
311 { "gl_MaxFragmentInputVectors", getVectorsFromComps<GL_MAX_FRAGMENT_INPUT_COMPONENTS> }, in init()
/external/deqp/modules/gles3/functional/
Des3fShaderBuiltinVarTests.cpp71 static int getVectorsFromComps (const glw::Functions& gl, deUint32 pname) in getVectorsFromComps() function
81 static int getVectorsFromComps (const glw::Functions& gl) in getVectorsFromComps() function
83 return getVectorsFromComps(gl, Pname); in getVectorsFromComps()
1127 …{ "max_vertex_output_vectors", "gl_MaxVertexOutputVectors", getVectorsFromComps<GL_MAX_VERTEX_O… in init()
1128 …{ "max_fragment_input_vectors", "gl_MaxFragmentInputVectors", getVectorsFromComps<GL_MAX_FRAGME… in init()