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Searched refs:glDrawArraysIndirect (Results 1 – 25 of 32) sorted by relevance

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/external/deqp/external/openglcts/modules/gles31/
Des31cDrawIndirectTests.cpp2027 glDrawArraysIndirect(_primitiveType, 0); in Run()
2216 glDrawArraysIndirect(GL_TRIANGLES, 0); in Run()
2513 glDrawArraysIndirect(GL_TRIANGLES, 0); in Run()
2858 glDrawArraysIndirect(GL_TRIANGLES, 0); in Run()
2951 glDrawArraysIndirect(GL_TRIANGLES, 0); in Run()
3049 glDrawArraysIndirect(GL_TRIANGLES, (void*)sizeof(DrawArraysIndirectCommand)); in Run()
3614 glDrawArraysIndirect(GL_TRIANGLES, 0); in Run()
4157 glDrawArraysIndirect(_primitiveType, 0); in Run()
5070 glDrawArraysIndirect(GL_TRIANGLES, 0); in Run()
5322 glDrawArraysIndirect(GL_POINTS, 0); in Run()
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/external/deqp/framework/egl/
DegluStaticES31Library.inl77 { "glDrawArraysIndirect", (deFunctionPtr)glDrawArraysIndirect },
DegluStaticES32Library.inl88 { "glDrawArraysIndirect", (deFunctionPtr)glDrawArraysIndirect },
/external/mesa3d/src/mapi/es2api/
DABI-check111 glDrawArraysIndirect
/external/deqp/framework/opengl/wrapper/
DglwInitES31Direct.inl77 gl->drawArraysIndirect = &glDrawArraysIndirect;
DglwInitES32Direct.inl88 gl->drawArraysIndirect = &glDrawArraysIndirect;
DglwInitES31.inl77 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
DglwInitES32.inl88 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
DglwInitGL40.inl84 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
DglwInitGL42.inl93 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
DglwInitGL41.inl92 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
DglwInitGL43.inl102 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
DglwInitGL44.inl111 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
DglwInitGL45.inl138 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
DglwInitGL46.inl138 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
DglwInitExtGL.inl588 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
DglwApi.inl177 #define glDrawArraysIndirect glwDrawArraysIndirect macro
/external/deqp/modules/gles31/stress/
Des31sDrawTests.cpp290 gl.glDrawArraysIndirect(GL_TRIANGLES, DE_NULL); in iterate()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp827 m_wrapper->glDrawArraysIndirect(mode, indirect); in drawArraysIndirect()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl177 gl->drawArraysIndirect = glDrawArraysIndirect;
/external/mesa3d/include/GLES3/
Dgl31.h1455 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
Dgl32.h1455 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
/external/mesa3d/include/GL/
Dgl_mangle.h481 #define glDrawArraysIndirect MANGLE(DrawArraysIndirect) macro
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl177 void glDrawArraysIndirect (glw::GLenum mode, const void *indirect);
DgluCallLogWrapper.inl1225 void CallLogWrapper::glDrawArraysIndirect (glw::GLenum mode, const void *indirect) function in CallLogWrapper
1228 …m_log << TestLog::Message << "glDrawArraysIndirect(" << getPrimitiveTypeStr(mode) << ", " << indir…

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