Searched refs:glDrawElementsIndirect (Results 1 – 25 of 33) sorted by relevance
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cDrawIndirectTests.cpp | 2050 glDrawElementsIndirect(_primitiveType, GL_UNSIGNED_INT, 0); in Run() 2239 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run() 2536 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run() 3153 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run() 3258 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run() 3368 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run() 3479 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, (void*)sizeof(DrawElementsIndirectCommand)); in Run() 3637 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run() 3890 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, 0); in Run() 4001 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_BYTE, 0); in Run() [all …]
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D | es31cComputeShaderTests.cpp | 3854 glDrawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, reinterpret_cast<void*>(offset)); in Run()
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/external/deqp/framework/egl/ |
D | egluStaticES31Library.inl | 81 { "glDrawElementsIndirect", (deFunctionPtr)glDrawElementsIndirect },
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D | egluStaticES32Library.inl | 93 { "glDrawElementsIndirect", (deFunctionPtr)glDrawElementsIndirect },
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 116 glDrawElementsIndirect
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 81 gl->drawElementsIndirect = &glDrawElementsIndirect;
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D | glwInitES32Direct.inl | 93 gl->drawElementsIndirect = &glDrawElementsIndirect;
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D | glwInitES31.inl | 81 gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect"…
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D | glwInitES32.inl | 93 gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect"…
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D | glwInitGL40.inl | 90 gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect"…
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D | glwInitGL42.inl | 100 …awElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
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D | glwInitGL41.inl | 98 gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect"…
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D | glwInitGL43.inl | 109 …awElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
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D | glwInitGL44.inl | 118 …awElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
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D | glwInitGL45.inl | 145 …awElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
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D | glwInitGL46.inl | 145 …awElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
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D | glwInitExtGL.inl | 589 gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
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D | glwApi.inl | 184 #define glDrawElementsIndirect glwDrawElementsIndirect macro
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/external/deqp/modules/gles31/stress/ |
D | es31sDrawTests.cpp | 288 gl.glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, DE_NULL); in iterate()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 832 m_wrapper->glDrawElementsIndirect(mode, type, indirect); in drawElementsIndirect()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 184 gl->drawElementsIndirect = glDrawElementsIndirect;
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1456 GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect);
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D | gl32.h | 1456 GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect);
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 494 #define glDrawElementsIndirect MANGLE(DrawElementsIndirect) macro
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cComputeShaderTests.cpp | 4190 glDrawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, reinterpret_cast<void*>(offset)); in Run()
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