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Searched refs:glDrawElementsIndirect (Results 1 – 25 of 33) sorted by relevance

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/external/deqp/external/openglcts/modules/gles31/
Des31cDrawIndirectTests.cpp2050 glDrawElementsIndirect(_primitiveType, GL_UNSIGNED_INT, 0); in Run()
2239 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run()
2536 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run()
3153 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run()
3258 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run()
3368 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run()
3479 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, (void*)sizeof(DrawElementsIndirectCommand)); in Run()
3637 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, 0); in Run()
3890 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, 0); in Run()
4001 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_BYTE, 0); in Run()
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Des31cComputeShaderTests.cpp3854 glDrawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, reinterpret_cast<void*>(offset)); in Run()
/external/deqp/framework/egl/
DegluStaticES31Library.inl81 { "glDrawElementsIndirect", (deFunctionPtr)glDrawElementsIndirect },
DegluStaticES32Library.inl93 { "glDrawElementsIndirect", (deFunctionPtr)glDrawElementsIndirect },
/external/mesa3d/src/mapi/es2api/
DABI-check116 glDrawElementsIndirect
/external/deqp/framework/opengl/wrapper/
DglwInitES31Direct.inl81 gl->drawElementsIndirect = &glDrawElementsIndirect;
DglwInitES32Direct.inl93 gl->drawElementsIndirect = &glDrawElementsIndirect;
DglwInitES31.inl81 gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect"…
DglwInitES32.inl93 gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect"…
DglwInitGL40.inl90 gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect"…
DglwInitGL42.inl100 …awElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
DglwInitGL41.inl98 gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect"…
DglwInitGL43.inl109 …awElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
DglwInitGL44.inl118 …awElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
DglwInitGL45.inl145 …awElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
DglwInitGL46.inl145 …awElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
DglwInitExtGL.inl589 gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect");
DglwApi.inl184 #define glDrawElementsIndirect glwDrawElementsIndirect macro
/external/deqp/modules/gles31/stress/
Des31sDrawTests.cpp288 gl.glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, DE_NULL); in iterate()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp832 m_wrapper->glDrawElementsIndirect(mode, type, indirect); in drawElementsIndirect()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl184 gl->drawElementsIndirect = glDrawElementsIndirect;
/external/mesa3d/include/GLES3/
Dgl31.h1456 GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect);
Dgl32.h1456 GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect);
/external/mesa3d/include/GL/
Dgl_mangle.h494 #define glDrawElementsIndirect MANGLE(DrawElementsIndirect) macro
/external/deqp/external/openglcts/modules/gl/
Dgl4cComputeShaderTests.cpp4190 glDrawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, reinterpret_cast<void*>(offset)); in Run()

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