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Searched refs:glDrawRangeElementsBaseVertex (Results 1 – 25 of 28) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp1303 ctx.glDrawRangeElementsBaseVertex(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_range_elements_base_vertex()
1308 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 0, 1, 1, -1, vertices, 1); in draw_range_elements_base_vertex()
1310 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices, 1); in draw_range_elements_base_vertex()
1315 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices, 1); in draw_range_elements_base_vertex()
1320 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_range_elements_base_vertex()
1328 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_range_elements_base_vertex()
1348 ctx.glDrawRangeElementsBaseVertex(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_INT, vertices, 1); in draw_range_elements_base_vertex_primitive_mode_mismatch()
/external/mesa3d/src/mapi/es2api/
DABI-check120 glDrawRangeElementsBaseVertex
/external/deqp/framework/egl/
DegluStaticES32Library.inl97 { "glDrawRangeElementsBaseVertex", (deFunctionPtr)glDrawRangeElementsBaseVertex },
/external/deqp/framework/opengl/wrapper/
DglwInitES32Direct.inl97 gl->drawRangeElementsBaseVertex = &glDrawRangeElementsBaseVertex;
DglwInitGL32.inl82 …sBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex");
DglwInitES32.inl97 …sBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex");
DglwInitGL33.inl85 …sBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex");
DglwInitGL40.inl94 …sBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex");
DglwInitGL42.inl106 …eVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex");
DglwInitGL41.inl102 …sBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex");
DglwInitGL43.inl115 …eVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex");
DglwInitGL44.inl124 …eVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex");
DglwInitGL45.inl151 …eVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex");
DglwInitGL46.inl151 …eVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex");
DglwInitExtGL.inl602 …ntsBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex");
DglwApi.inl190 #define glDrawRangeElementsBaseVertex glwDrawRangeElementsBaseVertex macro
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp822 m_wrapper->glDrawRangeElementsBaseVertex(mode, start, end, count, type, indices, baseVertex); in drawRangeElementsBaseVertex()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl190 gl->drawRangeElementsBaseVertex = glDrawRangeElementsBaseVertex;
DtcuNullRenderContextFuncs.inl1714 GLW_APICALL void GLW_APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end,… function
/external/mesa3d/include/GLES3/
Dgl32.h1800 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, G…
/external/mesa3d/include/GL/
Dgl_mangle.h506 #define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex) macro
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl190 void glDrawRangeElementsBaseVertex (glw::GLenum mode, glw::GLuint start, glw::GLuint end, …
DgluCallLogWrapper.inl1316 void CallLogWrapper::glDrawRangeElementsBaseVertex (glw::GLenum mode, glw::GLuint start, glw::GLuin… function in CallLogWrapper
1319 …m_log << TestLog::Message << "glDrawRangeElementsBaseVertex(" << getPrimitiveTypeStr(mode) << ", "…
/external/virglrenderer/src/
Dvrend_renderer.c3956glDrawRangeElementsBaseVertex(mode, info->min_index, info->max_index, info->count, elsz, (void *)(… in vrend_draw_vbo()
/external/swiftshader/include/GL/
Dglcorearb.h1623 GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei c…

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