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Searched refs:glFlushVertexArrayRangeAPPLE (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h592 #define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE) macro
Dglext.h5965 GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer);
/external/swiftshader/include/GL/
Dglext.h5965 GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer);