/external/deqp/external/openglcts/modules/gl/ |
D | gl4cProgramInterfaceQueryTests.cpp | 2175 glGetSubroutineUniformLocation(program, GL_VERTEX_SHADER, "a"), error); in VerifyVS() 2183 GLint expectedU[] = { 2, 1, 2, glGetSubroutineUniformLocation(program, GL_VERTEX_SHADER, "a") }; in VerifyVS() 2227 glGetSubroutineUniformLocation(program, GL_TESS_CONTROL_SHADER, "a"), error); in VerifyTCS() 2236 …GLint expectedU[] = { 2, 1, 1, glGetSubroutineUniformLocation(program, GL_TESS_CONTROL_SHADER, "a"… in VerifyTCS() 2330 glGetSubroutineUniformLocation(program, GL_TESS_EVALUATION_SHADER, "a"), in VerifyTES() 2340 …GLint expectedU[] = { 2, 1, 1, glGetSubroutineUniformLocation(program, GL_TESS_EVALUATION_SHADER, … in VerifyTES() 2393 glGetSubroutineUniformLocation(program, GL_GEOMETRY_SHADER, "a"), error); in VerifyGEO() 2401 GLint expectedU[] = { 2, 1, 1, glGetSubroutineUniformLocation(program, GL_GEOMETRY_SHADER, "a"), in VerifyGEO() 2454 glGetSubroutineUniformLocation(program, GL_FRAGMENT_SHADER, "a"), error); in VerifyFS() 2462 GLint expectedU[] = { 2, 1, 1, glGetSubroutineUniformLocation(program, GL_FRAGMENT_SHADER, "a"), in VerifyFS() [all …]
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D | gl4cComputeShaderTests.cpp | 1645 …const GLint loc_compute0 = glGetSubroutineUniformLocation(m_program, GL_COMPUTE_SHADER, "Comput… in Run() 1646 …const GLint loc_compute1 = glGetSubroutineUniformLocation(m_program, GL_COMPUTE_SHADER, "Comput… in Run() 1647 …const GLint loc_compute2 = glGetSubroutineUniformLocation(m_program, GL_COMPUTE_SHADER, "Comput… in Run() 1648 …const GLint loc_compute3 = glGetSubroutineUniformLocation(m_program, GL_COMPUTE_SHADER, "Comput… in Run() 5724 …const GLint loc_compute0 = glGetSubroutineUniformLocation(m_program, GL_COMPUTE_SHADER, "g_func… in Run() 5725 …const GLint loc_compute1 = glGetSubroutineUniformLocation(m_program, GL_COMPUTE_SHADER, "g_func… in Run() 5726 …const GLint loc_compute2 = glGetSubroutineUniformLocation(m_program, GL_COMPUTE_SHADER, "g_func… in Run() 5727 …const GLint loc_compute3 = glGetSubroutineUniformLocation(m_program, GL_COMPUTE_SHADER, "g_func… in Run()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL40.inl | 173 …rmLocation = (glGetSubroutineUniformLocationFunc) loader->get("glGetSubroutineUniformLocation");
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D | glwInitGL42.inl | 196 …cation = (glGetSubroutineUniformLocationFunc) loader->get("glGetSubroutineUniformLocation");
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D | glwInitGL41.inl | 188 …rmLocation = (glGetSubroutineUniformLocationFunc) loader->get("glGetSubroutineUniformLocation");
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D | glwInitGL43.inl | 218 …cation = (glGetSubroutineUniformLocationFunc) loader->get("glGetSubroutineUniformLocation");
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D | glwInitGL44.inl | 227 …cation = (glGetSubroutineUniformLocationFunc) loader->get("glGetSubroutineUniformLocation");
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D | glwInitGL45.inl | 271 …cation = (glGetSubroutineUniformLocationFunc) loader->get("glGetSubroutineUniformLocation");
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D | glwInitGL46.inl | 271 …cation = (glGetSubroutineUniformLocationFunc) loader->get("glGetSubroutineUniformLocation");
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D | glwApi.inl | 356 #define glGetSubroutineUniformLocation glwGetSubroutineUniformLocation macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 356 gl->getSubroutineUniformLocation = glGetSubroutineUniformLocation;
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D | tcuNullRenderContextFuncs.inl | 2979 GLW_APICALL GLint GLW_APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, c… function
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cExplicitUniformLocationTest.cpp | 1527 loc = glGetSubroutineUniformLocation(program.name, stage, name.str().c_str()); in setSubroutineUniform() 1792 GLint returned = glGetSubroutineUniformLocation(program.name, stage, name.str().c_str()); in runQueryUniformSubroutine()
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1010 #define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation) macro
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D | glcorearb.h | 1873 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLcha…
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D | glext.h | 1820 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLcha…
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 356 glw::GLint glGetSubroutineUniformLocation (glw::GLuint program, glw::GLenum shadertype, con…
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D | gluCallLogWrapper.inl | 2601 glw::GLint CallLogWrapper::glGetSubroutineUniformLocation (glw::GLuint program, glw::GLenum shadert… function in CallLogWrapper 2604 …m_log << TestLog::Message << "glGetSubroutineUniformLocation(" << program << ", " << toHex(shadert…
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1873 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLcha…
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D | glext.h | 1820 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLcha…
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