Searched refs:glInfo (Results 1 – 6 of 6) sorted by relevance
95 GrGLTextureInfo glInfo; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local96 glInfo.fTarget = GR_GL_TEXTURE_2D; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()97 glInfo.fID = 7; // Arbitrary, we don't actually use the texture. in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()98 glInfo.fFormat = GR_GL_RGBA8; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()101 idDesc.fInfo = glInfo; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()121 GrGLTextureInfo glInfo; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local122 glInfo.fTarget = GR_GL_TEXTURE_2D; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()123 glInfo.fID = 7; // Arbitrary, we don't actually use the texture. in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()124 glInfo.fFormat = GR_GL_RGBA8; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()127 idDesc.fInfo = glInfo; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
212 const GrGLTextureInfo& glInfo) in GrBackendTexture() argument219 , fGLInfo(glInfo) {} in GrBackendTexture()474 const GrGLFramebufferInfo& glInfo) in GrBackendRenderTarget() argument481 , fGLInfo(glInfo) { in GrBackendRenderTarget()482 fIsValid = SkToBool(glInfo.fFormat); // the glInfo must have a valid format in GrBackendRenderTarget()
222 const GrGLTextureInfo& glInfo) in GrBackendTexture() argument229 , fGLInfo(glInfo) {} in GrBackendTexture()484 const GrGLFramebufferInfo& glInfo) in GrBackendRenderTarget() argument491 , fGLInfo(glInfo) { in GrBackendRenderTarget()492 fIsValid = SkToBool(glInfo.fFormat); // the glInfo must have a valid format in GrBackendRenderTarget()
141 const GrGLTextureInfo& glInfo);269 const GrGLFramebufferInfo& glInfo);
139 const GrGLTextureInfo& glInfo);267 const GrGLFramebufferInfo& glInfo);