Searched refs:glInvalidateBufferData (Results 1 – 14 of 14) sorted by relevance
414 gl->invalidateBufferData = glInvalidateBufferData;
3492 GLW_APICALL void GLW_APIENTRY glInvalidateBufferData (GLuint buffer) function
244 …validateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferData");
253 …validateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferData");
317 …validateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferData");
414 #define glInvalidateBufferData glwInvalidateBufferData macro
1164 #define glInvalidateBufferData MANGLE(InvalidateBufferData) macro
2572 GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
2520 GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
414 void glInvalidateBufferData (glw::GLuint buffer);
3038 void CallLogWrapper::glInvalidateBufferData (glw::GLuint buffer) function in CallLogWrapper3041 m_log << TestLog::Message << "glInvalidateBufferData(" << buffer << ");" << TestLog::EndMessage;