Searched refs:glRTFBOIDIs0 (Results 1 – 10 of 10) sorted by relevance
22 bool glRTFBOIDIs0() const { in glRTFBOIDIs0() function23 return fRenderTargetProxy->glRTFBOIDIs0(); in glRTFBOIDIs0()
62 return this->glRTFBOIDIs0() ? 0 : caps.maxWindowRectangles(); in maxWindowRectangles()
61 return this->glRTFBOIDIs0() ? 0 : caps.maxWindowRectangles(); in maxWindowRectangles()
104 bool glRTFBOIDIs0() const { in glRTFBOIDIs0() function
106 bool glRTFBOIDIs0() const { in glRTFBOIDIs0() function
182 bool usesGLFBO0 = rtc->asRenderTargetProxy()->rtPriv().glRTFBOIDIs0(); in onCharacterize()232 if (characterization.usesGLFBO0() != rtc->asRenderTargetProxy()->rtPriv().glRTFBOIDIs0()) { in isCompatible()
191 bool usesGLFBO0 = rtc->asRenderTargetProxy()->rtPriv().glRTFBOIDIs0(); in onCharacterize()245 if (characterization.usesGLFBO0() != rtc->asRenderTargetProxy()->rtPriv().glRTFBOIDIs0()) { in isCompatible()
2241 !rt->rtPriv().glRTFBOIDIs0(); in has_msaa_render_buffer()
2259 !rt->rtPriv().glRTFBOIDIs0(); in has_msaa_render_buffer()