/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 2346 ctx.glTexParameterIuiv(0, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode); in texparameterIuiv() 2351 ctx.glTexParameterIuiv(GL_TEXTURE_2D, 0, textureMode); in texparameterIuiv() 2357 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode); in texparameterIuiv() 2359 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode); in texparameterIuiv() 2361 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode); in texparameterIuiv() 2363 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode); in texparameterIuiv() 2365 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode); in texparameterIuiv() 2367 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode); in texparameterIuiv() 2369 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode); in texparameterIuiv() 2371 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode); in texparameterIuiv() [all …]
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/external/deqp/modules/glshared/ |
D | glsTextureStateQueryTests.cpp | 877 gl.glTexParameterIuiv(m_target, m_pname, &stencilIndex); in test() 881 gl.glTexParameterIuiv(m_target, m_pname, &depthComponent); in test() 955 gl.glTexParameterIuiv(m_target, m_pname, &skipDecode); in test() 959 gl.glTexParameterIuiv(m_target, m_pname, &decode); in test() 1011 gl.glTexParameterIuiv(m_target, m_pname, &value); in test() 1082 gl.glTexParameterIuiv(m_target, m_pname, &value); in test() 1166 gl.glTexParameterIuiv(m_target, m_pname, &value); in test() 1248 gl.glTexParameterIuiv(m_target, m_pname, &ref); in test() 1346 gl.glTexParameterIuiv(m_target, m_pname, &uRef); in test() 1427 gl.glTexParameterIuiv(m_target, m_pname, &value); in test() [all …]
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 322 glTexParameterIuiv
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/external/deqp/framework/egl/ |
D | egluStaticES32Library.inl | 292 { "glTexParameterIuiv", (deFunctionPtr)glTexParameterIuiv },
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES32Direct.inl | 292 gl->texParameterIuiv = &glTexParameterIuiv;
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D | glwInitGL31.inl | 198 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwInitGL30.inl | 187 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwInitGL32.inl | 216 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwInitES32.inl | 292 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwInitGL33.inl | 235 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwInitGL40.inl | 263 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwInitGL42.inl | 346 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwInitGL41.inl | 337 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwInitGL43.inl | 382 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwInitGL44.inl | 391 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwInitGL45.inl | 473 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwInitGL46.inl | 477 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv");
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D | glwApi.inl | 684 #define glTexParameterIuiv glwTexParameterIuiv macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 684 gl->texParameterIuiv = glTexParameterIuiv;
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D | tcuNullRenderContextFuncs.inl | 5918 GLW_APICALL void GLW_APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params) function
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/external/mesa3d/include/GLES3/ |
D | gl32.h | 1812 GL_APICALL void GL_APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 4901 glTexParameterIuiv(target, GL_TEXTURE_BORDER_COLOR, border_color.ui); in vrend_apply_sampler_state() 4903 glTexParameterIuiv(target, GL_TEXTURE_BORDER_COLOR, state->border_color.ui); in vrend_apply_sampler_state()
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 2168 #define glTexParameterIuiv MANGLE(TexParameterIuiv) macro
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 684 void glTexParameterIuiv (glw::GLenum target, glw::GLenum pname, const glw::GLuint *para…
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D | gluCallLogWrapper.inl | 4988 void CallLogWrapper::glTexParameterIuiv (glw::GLenum target, glw::GLenum pname, const glw::GLuint *… function in CallLogWrapper 4991 …m_log << TestLog::Message << "glTexParameterIuiv(" << getTextureTargetStr(target) << ", " << getTe…
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