Searched refs:gl_target_to_pipe (Results 1 – 4 of 4) sorted by relevance
43 gl_target_to_pipe(GLenum target);
83 gl_target_to_pipe(GLenum target) in gl_target_to_pipe() function586 gl_target_to_pipe(stObj->base.Target), in guess_and_alloc_texture()678 gl_target_to_pipe(stObj->base.Target), in st_AllocTextureImageBuffer()1520 src_templ.target = gl_target_to_pipe(gl_target); in st_TexSubImage()1931 pipe_target = gl_target_to_pipe(gl_target); in st_GetTexSubImage()2583 if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || in st_finalize_texture()2607 gl_target_to_pipe(stObj->base.Target), in st_finalize_texture()2762 enum pipe_texture_target ptarget = gl_target_to_pipe(texObj->Target); in st_texture_storage()2794 gl_target_to_pipe(texObj->Target), in st_texture_storage()2805 gl_target_to_pipe(texObj->Target), in st_texture_storage()[all …]
507 templ.target = gl_target_to_pipe(stObj->base.Target); in st_create_texture_sampler_view_from_stobj()543 assert(gl_target_to_pipe(stObj->base.Target) == view->target); in st_get_texture_sampler_view_from_stobj()
2233 pTarget = gl_target_to_pipe(target); in st_ChooseTextureFormat()