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Searched refs:gl_type (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/mapi/glapi/gen/
DglX_proto_common.py38 class glx_proto_type(gl_XML.gl_type):
40 gl_XML.gl_type.__init__(self, element, context, category)
Dgl_XML.py332 class gl_type( gl_item ): class
850 return gl_type(element, context, category)
/external/mesa3d/src/compiler/glsl/
Dopt_dead_builtin_varyings.cpp111 if (var->type->gl_type != GL_FLOAT && in visit_enter()
112 var->type->gl_type != GL_FLOAT_VEC2 && in visit_enter()
113 var->type->gl_type != GL_FLOAT_VEC3 && in visit_enter()
114 var->type->gl_type != GL_FLOAT_VEC4) in visit_enter()
Dlink_varyings.cpp1025 this->type = this->matched_candidate->type->fields.array->gl_type; in assign_location()
1037 this->type = this->matched_candidate->type->gl_type; in assign_location()
Dlinker.cpp945 var->type->gl_type == existing->type->gl_type)) { in cross_validate_globals()
/external/mesa3d/src/compiler/
Dglsl_types.cpp38 glsl_type::glsl_type(GLenum gl_type, in glsl_type() argument
41 gl_type(gl_type), in glsl_type()
72 glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type, in glsl_type() argument
75 gl_type(gl_type), in glsl_type()
94 gl_type(0), in glsl_type()
121 gl_type(0), in glsl_type()
147 gl_type(0), in glsl_type()
176 gl_type(0), in glsl_type()
463 this->gl_type = array->gl_type; in glsl_type()
Dglsl_types.h150 GLenum gl_type; member
855 glsl_type(GLenum gl_type,
860 glsl_type(GLenum gl_type, glsl_base_type base_type,
/external/mesa3d/src/mesa/main/
Ddebug_output.c856 GLenum gl_type = debug_type_enums[type]; in log_msg_locked_and_unlock() local
867 callback(gl_source, gl_type, id, gl_severity, len, buf, data); in log_msg_locked_and_unlock()
1107 _mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type, in _mesa_DebugMessageControl() argument
1113 enum mesa_debug_type type = gl_enum_to_debug_type(gl_type); in _mesa_DebugMessageControl()
1130 if (!validate_params(ctx, CONTROL, callerstr, gl_source, gl_type, in _mesa_DebugMessageControl()
1134 if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE in _mesa_DebugMessageControl()
Dshader_query.cpp1163 *val = RESOURCE_UNI(res)->type->gl_type; in _mesa_program_resource_prop()
1167 *val = RESOURCE_VAR(res)->type->gl_type; in _mesa_program_resource_prop()
/external/deqp/external/openglcts/modules/gl/
Dgl3cCullDistanceTests.cpp809 glw::GLenum gl_type; in iterate() member
827 if (((current_body.gl_type == GL_COMPUTE_SHADER) && (!current_stage.use_cs)) || in iterate()
828 ((current_body.gl_type == GL_FRAGMENT_SHADER) && (!current_stage.use_fs)) || in iterate()
829 ((current_body.gl_type == GL_TESS_CONTROL_SHADER) && (!current_stage.use_tc)) || in iterate()
830 ((current_body.gl_type == GL_TESS_EVALUATION_SHADER) && (!current_stage.use_te)) || in iterate()
831 ((current_body.gl_type == GL_VERTEX_SHADER) && (!current_stage.use_vs))) in iterate()
850 switch (current_body.gl_type) in iterate()
Dgl4cEnhancedLayoutsTests.cpp3605 const GLenum gl_type = Type::GetTypeGLenum(type.m_basic_type); in AttribPointer() local
3628 gl.vertexAttribPointer(index, size, gl_type, normalized, stride, ptr); in AttribPointer()
3633 gl.vertexAttribIPointer(index, size, gl_type, stride, ptr); in AttribPointer()
3637 gl.vertexAttribLPointer(index, size, gl_type, stride, ptr); in AttribPointer()
/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_tgsi.cpp3058 GLenum gl_type = GL_NONE; in visit() local
3177 gl_type = GL_FLOAT; in visit()
3183 gl_type = GL_DOUBLE; in visit()
3189 gl_type = GL_INT64_ARB; in visit()
3195 gl_type = GL_UNSIGNED_INT64_ARB; in visit()
3201 gl_type = native_integers ? GL_UNSIGNED_INT : GL_FLOAT; in visit()
3210 gl_type = native_integers ? GL_INT : GL_FLOAT; in visit()
3219 gl_type = native_integers ? GL_BOOL : GL_FLOAT; in visit()
3232 gl_type, in visit()
/external/mesa3d/src/mesa/program/
Dir_to_mesa.cpp2453 type->gl_type, NULL, NULL); in visit_field()