/external/mesa3d/src/mapi/glapi/gen/ |
D | glX_proto_common.py | 38 class glx_proto_type(gl_XML.gl_type): 40 gl_XML.gl_type.__init__(self, element, context, category)
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D | gl_XML.py | 332 class gl_type( gl_item ): class 850 return gl_type(element, context, category)
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/external/mesa3d/src/compiler/glsl/ |
D | opt_dead_builtin_varyings.cpp | 111 if (var->type->gl_type != GL_FLOAT && in visit_enter() 112 var->type->gl_type != GL_FLOAT_VEC2 && in visit_enter() 113 var->type->gl_type != GL_FLOAT_VEC3 && in visit_enter() 114 var->type->gl_type != GL_FLOAT_VEC4) in visit_enter()
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D | link_varyings.cpp | 1025 this->type = this->matched_candidate->type->fields.array->gl_type; in assign_location() 1037 this->type = this->matched_candidate->type->gl_type; in assign_location()
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D | linker.cpp | 945 var->type->gl_type == existing->type->gl_type)) { in cross_validate_globals()
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/external/mesa3d/src/compiler/ |
D | glsl_types.cpp | 38 glsl_type::glsl_type(GLenum gl_type, in glsl_type() argument 41 gl_type(gl_type), in glsl_type() 72 glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type, in glsl_type() argument 75 gl_type(gl_type), in glsl_type() 94 gl_type(0), in glsl_type() 121 gl_type(0), in glsl_type() 147 gl_type(0), in glsl_type() 176 gl_type(0), in glsl_type() 463 this->gl_type = array->gl_type; in glsl_type()
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D | glsl_types.h | 150 GLenum gl_type; member 855 glsl_type(GLenum gl_type, 860 glsl_type(GLenum gl_type, glsl_base_type base_type,
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/external/mesa3d/src/mesa/main/ |
D | debug_output.c | 856 GLenum gl_type = debug_type_enums[type]; in log_msg_locked_and_unlock() local 867 callback(gl_source, gl_type, id, gl_severity, len, buf, data); in log_msg_locked_and_unlock() 1107 _mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type, in _mesa_DebugMessageControl() argument 1113 enum mesa_debug_type type = gl_enum_to_debug_type(gl_type); in _mesa_DebugMessageControl() 1130 if (!validate_params(ctx, CONTROL, callerstr, gl_source, gl_type, in _mesa_DebugMessageControl() 1134 if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE in _mesa_DebugMessageControl()
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D | shader_query.cpp | 1163 *val = RESOURCE_UNI(res)->type->gl_type; in _mesa_program_resource_prop() 1167 *val = RESOURCE_VAR(res)->type->gl_type; in _mesa_program_resource_prop()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cCullDistanceTests.cpp | 809 glw::GLenum gl_type; in iterate() member 827 if (((current_body.gl_type == GL_COMPUTE_SHADER) && (!current_stage.use_cs)) || in iterate() 828 ((current_body.gl_type == GL_FRAGMENT_SHADER) && (!current_stage.use_fs)) || in iterate() 829 ((current_body.gl_type == GL_TESS_CONTROL_SHADER) && (!current_stage.use_tc)) || in iterate() 830 ((current_body.gl_type == GL_TESS_EVALUATION_SHADER) && (!current_stage.use_te)) || in iterate() 831 ((current_body.gl_type == GL_VERTEX_SHADER) && (!current_stage.use_vs))) in iterate() 850 switch (current_body.gl_type) in iterate()
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D | gl4cEnhancedLayoutsTests.cpp | 3605 const GLenum gl_type = Type::GetTypeGLenum(type.m_basic_type); in AttribPointer() local 3628 gl.vertexAttribPointer(index, size, gl_type, normalized, stride, ptr); in AttribPointer() 3633 gl.vertexAttribIPointer(index, size, gl_type, stride, ptr); in AttribPointer() 3637 gl.vertexAttribLPointer(index, size, gl_type, stride, ptr); in AttribPointer()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.cpp | 3058 GLenum gl_type = GL_NONE; in visit() local 3177 gl_type = GL_FLOAT; in visit() 3183 gl_type = GL_DOUBLE; in visit() 3189 gl_type = GL_INT64_ARB; in visit() 3195 gl_type = GL_UNSIGNED_INT64_ARB; in visit() 3201 gl_type = native_integers ? GL_UNSIGNED_INT : GL_FLOAT; in visit() 3210 gl_type = native_integers ? GL_INT : GL_FLOAT; in visit() 3219 gl_type = native_integers ? GL_BOOL : GL_FLOAT; in visit() 3232 gl_type, in visit()
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/external/mesa3d/src/mesa/program/ |
D | ir_to_mesa.cpp | 2453 type->gl_type, NULL, NULL); in visit_field()
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