Searched refs:glrt (Results 1 – 2 of 2) sorted by relevance
2311 GrGLRenderTarget* glrt = static_cast<GrGLRenderTarget*>(temp->asRenderTarget()); in readPixelsSupported() local2312 this->flushRenderTargetNoColorWrites(glrt); in readPixelsSupported()3943 GrGLRenderTarget* glrt = static_cast<GrGLRenderTarget*>(rt); in xferBarrier() local3944 SkASSERT(glrt->textureFBOID() != 0 && glrt->renderFBOID() != 0); in xferBarrier()3945 if (glrt->textureFBOID() != glrt->renderFBOID()) { in xferBarrier()
2280 GrGLRenderTarget* glrt = static_cast<GrGLRenderTarget*>(temp->asRenderTarget()); in readPixelsSupported() local2281 this->flushRenderTargetNoColorWrites(glrt); in readPixelsSupported()3900 GrGLRenderTarget* glrt = static_cast<GrGLRenderTarget*>(rt); in xferBarrier() local3901 SkASSERT(glrt->textureFBOID() != 0 && glrt->renderFBOID() != 0); in xferBarrier()3902 if (glrt->textureFBOID() != glrt->renderFBOID()) { in xferBarrier()