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Searched refs:glsl_draw_vs (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp3833 const char* const glsl_draw_vs = in Run() local
3845 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run()
3950 const char* const glsl_draw_vs = NL in Run() local
3957 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run()
/external/deqp/external/openglcts/modules/gl/
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp3882 const char* const glsl_draw_vs = in Run() local
3894 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run()
3999 const char* const glsl_draw_vs = NL in Run() local
4006 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run()
Dgl4cShaderImageLoadStoreTests.cpp5105 const char* const glsl_draw_vs = in Run() local
5115 m_draw_program = BuildProgram(glsl_draw_vs, NULL, NULL, NULL, glsl_draw_fs); in Run()
5203 const char* const glsl_draw_vs = in Run() local
5217 m_draw_program = BuildProgram(glsl_draw_vs, NULL, NULL, NULL, glsl_draw_fs); in Run()
5354 …const char* const glsl_draw_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;"… in Run() local
5359 m_draw_program = BuildProgram(glsl_draw_vs, NULL, NULL, NULL, glsl_draw_fs); in Run()