Searched refs:glsl_draw_vs (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageLoadStoreTests.cpp | 3833 const char* const glsl_draw_vs = in Run() local 3845 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run() 3950 const char* const glsl_draw_vs = NL in Run() local 3957 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 3882 const char* const glsl_draw_vs = in Run() local 3894 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run() 3999 const char* const glsl_draw_vs = NL in Run() local 4006 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run()
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D | gl4cShaderImageLoadStoreTests.cpp | 5105 const char* const glsl_draw_vs = in Run() local 5115 m_draw_program = BuildProgram(glsl_draw_vs, NULL, NULL, NULL, glsl_draw_fs); in Run() 5203 const char* const glsl_draw_vs = in Run() local 5217 m_draw_program = BuildProgram(glsl_draw_vs, NULL, NULL, NULL, glsl_draw_fs); in Run() 5354 …const char* const glsl_draw_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;"… in Run() local 5359 m_draw_program = BuildProgram(glsl_draw_vs, NULL, NULL, NULL, glsl_draw_fs); in Run()
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