Home
last modified time | relevance | path

Searched refs:glsl_hdr (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c3991 static char *emit_header(struct dump_ctx *ctx, char *glsl_hdr) in emit_header() argument
3996 STRCAT_WITH_RET(glsl_hdr, buf); in emit_header()
3998 … STRCAT_WITH_RET(glsl_hdr, "#extension GL_OES_texture_storage_multisample_2d_array : require\n"); in emit_header()
4001 STRCAT_WITH_RET(glsl_hdr, "#extension GL_EXT_geometry_shader : require\n"); in emit_header()
4003 STRCAT_WITH_RET(glsl_hdr, "#extension GL_OES_geometry_point_size : enable\n"); in emit_header()
4009 STRCAT_WITH_RET(glsl_hdr, "#extension GL_OES_tessellation_shader : require\n"); in emit_header()
4010 STRCAT_WITH_RET(glsl_hdr, "#extension GL_OES_tessellation_point_size : enable\n"); in emit_header()
4013 PAD_GPU_SHADER5(glsl_hdr); in emit_header()
4014 STRCAT_WITH_RET(glsl_hdr, "precision highp float;\n"); in emit_header()
4015 STRCAT_WITH_RET(glsl_hdr, "precision highp int;\n"); in emit_header()
[all …]